No. |
Pattern / Implicature |
1 |
[[Human]^[Event]] smash [Physical Object] ({up}) |
|
[[Human | Event]] violently breaks [[Physical Object]] into pieces or crushes [[Physical Object]] |
2 |
[no object]
[[Vehicle]^[Physical Object 1]^[Wave]^[Human = Driver]] smash AdvDirection(({into | through | against |to} Physical Object 2)^({})) |
|
[[Vehicle | Physical Object | Wave]] strikes [[Physical Object]] with violent force, causing or suffering damage |
3 |
[Human] smash [Physical Object 1] [{into | against | through} Physical Object 2] |
|
[[Human]] causes [[Physical Object 1]] to strike [[Physical Object 2]] violently , typically causing damage |
4 |
[[Human Group 1]^[Activity 1]] smash [[Human Group 2]^[Activity 2]^[Concept]] |
|
[[Human Group 1 | Activity 1]] destroys [[Human Group 2]] or causes [[Activity 2]] of [[Human Group 2]] to come to a sudden end or proves that a [Concept] is wrong |
5 |
[[Human]^[Animal]] smash [REFLDET {way}] AdvDirection |
|
[[Human | Animal]] moves [Adv[Direction]] in a violent and aggressive manner, causing damage |
6 |
pv
[phrasal verb]
[Human] smash [Physical Object] [{down}]
|
|
[[Human]] destroys [[Physical Object]] with force |
7 |
[Human] smash [[Physical Object]^[face]] [{in}] |
|
[[Human]] destroys {[[Physical Object ]] | face}, causing it to collapse into the inside |
8 |
[Human] smash [{record}] |
|
[[Human]] does better than {record} for some activity, and sets a new best record |
9 |
[no object]
[Human|Animal] smash [[{into} Physical Object]^[{in}]] |
|
[Human|Animal] breaks into [Physical Object], causing damage to it |
10 |
[Human|Physical Object 1] smash [Aperture | {hole}] AdvLocation[{in} Physical Object 2] |
|
[Human|Physical Object 1] makes an [Aperture|{hole}] in [Physical Object 2] |